ddag.crew.members



Nikolai Spassov - when we do what we do Nikolai is the inspiration and support. He knows everything - but by little bits. He can do a little coding when needed, a little CG, a little pre-press, a little controller assembly programing, a little hardware repair. When you need just a little help - he can give you a great shoulder!

Plamen Marinov - if the team has a technical problem, Plamen is the solution. He knows everything and is a real work machine - when the work has to be done - it is done (he simply does it!). We all find that amazing and when we have a question that requires the knowledge of the real world - we simply ask him. And he gives the answer! You can check his personal page HERE.

Stanislav Evstatiev - Once he has a bug in his head, it's hard to take it out, and he is almost every time up with a good solution to a hard prolem. Sometimes it isn't justified by money - the time spend, but he is simply that kind of creature - once into the problem, he has to get it out. Along being idea generator he is now doing the administrative management @ Garga Games.

Ivan Kolev - a programmer with master degree in computer science from Sofia University. And Varna Math High School before it. He wrote almost 100% of the Shag code and has the know how on 3D graphic stuff and mathematics. He is making most fun when he is coding games. He did internet database management coding and stuff like that for a year. Now he is in the game programming - look at Garga Games!!!


ddag.honorable.mention



Vassil Spassov - Nikolai's big brother. Does CGI as well. Works for M-SAT at the moment.

Stefan Didak - To us he is the "know how" of the CGI industry, and a close digital friend.

Atanas Jordanov - if we can put design and creative into one word this is Sarta. And that's his nick actually!

Miroslava Arnaudova - She can't be missed in a company and her photos can't be missed too!

to all our friends - thank you !